![]() ![]() That's awesome by itself, but even more impressive is the simulation going on. You can hide soldiers inside fields of wheat or sunflower fields, which can enable you to sneak up on your enemy. One thing they need to address, though, is that it's not clear exactly what you need to get all three stars, they need to give you more details. You can then use your stars to activate special abilities for your commanders. These points are added up and you're given 1-3 stars in each mission depending on how you did. Using interesting tactics is important during the campaign, as you're rewarded extra points based on what you do. This enables you to mix-up your strategy depending on the type of scenario you will be facing, some of the abilities are really quite useful too, like having the ability to sit a few soldiers on your tanks. Much like other slightly similar strategy games, you pick a specific commander who come with various different abilities. Likewise, getting behind a heavy tank to knock it out is important, since their armour is weaker at the back. For example, keeping soldiers to the side or behind armoured vehicles can save their lives (although it needs tweaking, as sometimes bullets seem to pass through). Armour does play an important role in the game, as you can see bullets and shells bouncing off the more highly armoured units. Instead of the cycle of build, expand and repeat, you actually get a more realistic experience of war itself. So what we have here is a game where you need to think and plan ahead, you need to utilize each unit to the fullest extent possible. ![]() You also don’t get to build any new units, unlike a lot of strategy games where units become as disposable as tissues it makes SS4 a slower, more thoughtful game where you really need to get your tactician hat on. ![]() It’s generally classed as a “real time tactics” game. It’s actually not a traditional RTS game in the sense that you don’t construct any buildings and you can pause it at any moment to get your head together. Doesn’t make it trivial, of course, and it’s not just a simple push of a button, but it’s helped Linux gaming a lot. It was actually surprising to see a Sudden Strike game come to Linux, but it’s thanks to the Unity game engine that we have it, since it makes it easier to bring games to Linux. ![]()
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